Your product, actually held. Your garment, actually worn.
An overlay in the corner of the frame is not product marketing. Upload the real item once, and it gets composited into the shot as something the actor is wearing or using, recognisable from every angle.
Start freeUpload once, use across the whole cast.
Wardrobe items, products and locations are libraries rather than one off uploads. The same jacket can go on any actor, and the same can of cold brew can appear in a dozen different scenes, staying the same object every time.
A can is held. A car is parked beside them.
Placement is decided per product rather than applied as one generic instruction. The system reads what the item actually is and produces a specific, physical placement, so a drink is held near the mouth mid sip and a large item is positioned in the scene instead.
Built so an item survives the trip.
Multi angle galleries
Add extra frames of the same item so it is recognisable from more than one side, generated from the original rather than invented fresh.
Shared or private
Your items stay in your workspace. The shared library holds the items ViewGC curates for everyone.
Never destructive
Items archive rather than delete, so a look that used one still resolves.
What a text mention cannot do
A product reaches the footage by being composited into the picture the video is generated from: the actor holding your real bottle, in your real packaging. Naming a product in the script alone gets it talked about, not shown, so the platform is built around the compositing path rather than implying a mention is enough.
Put your actual product on screen.
Upload one photo and see it held in a finished clip today.